With punBB 1.3 on the way... I think that might have hurt project motivation - at least in the short run. Why work very hard to make a script that could be rendered obsolete with one randomly scheduled update?
26 2005-11-13 20:28
Re: Paid mods (yeh that got your attention didn't it) (55 replies, posted in PunBB 1.2 modifications, plugins and integrations)
27 2005-11-09 17:24
Re: Paid mods (yeh that got your attention didn't it) (55 replies, posted in PunBB 1.2 modifications, plugins and integrations)
Did this project die?
28 2005-10-25 20:07
Re: Any mod you want (27 replies, posted in PunBB 1.2 modifications, plugins and integrations)
Mediator, theres a shop and rpg mod that need making for $80 thats more than your gonna get from these guys
This thread confuses me.
Does Mediator not know about Connorhd's cash for mods project?
29 2005-10-18 23:24
Re: Paid mods (yeh that got your attention didn't it) (55 replies, posted in PunBB 1.2 modifications, plugins and integrations)
This shop mod... are all the items virtual?
Oh... and is anyone working on any of the mods right now?
30 2005-10-10 15:30
Re: Cash Mod 1.0.0 (63 replies, posted in PunBB 1.2 modifications, plugins and integrations)
What version of PunBB are you running?
I don't see anything in that code that would cause this error.
Well... it works now. I'm not sure why it happened.
I deleted my old profile.php... and I worked from the cashmod.zip text file. The install worked perfectly this time around.
I think I'll give myself 50,000 gold.
I can see the point of a cash mod and a shop mod sounds great but can someone explain in a little more detail what the RPG mod will be? Since it is related to this cash mod I thought I'd ask here. I know RPG stands for role playing game but what kind of rpg can be played on a message board?
Are you kidding? RPG systems are awesome... especially if you run a video game based website. At Photics.com, I've been running punBB for a while now. I only have 400 users. Yet, there are thousands of players of my RPG game Guild Wars: rogueBATTLE. Currently it's at 2753.
http://games.photics.com/rogueBATTLE
The referral system in rogueBATTLE made it incredibily popular. Some players said they enjoyed the text based game more than Guild Wars itself. That's why I'm thinking adding an RPG Mod to punBB would dramatically increase the popularity of my forum. I'm looking forward to the Shop MOD too.
31 2005-10-07 14:14
Re: Cash Mod 1.0.0 (63 replies, posted in PunBB 1.2 modifications, plugins and integrations)
Just an update. 1.0.1 has been released.
It's a small release, so it doesn't get a topic of it's own. All that was changed was the ability to edit the amount of cash/bank that a user has. In my rush to get it out, I forgot that to add it.
If you installed 1.0.0, follow the instructions below to add this function.
I tried to update the profile.php, but I got this error...
Parse error: parse error, unexpected T_CASE in ../forum/profile.php on line 726
Line 726 says...
case 'personal':
{
$form = extract_elements(array('realname', 'url', 'location'));
if ($pun_user['g_id'] == PUN_ADMIN)
$form['title'] = trim($_POST['title']);
else if ($pun_user['g_set_title'] == '1')
{
$form['title'] = trim($_POST['title']);
if ($form['title'] != '')
{
// A list of words that the title may not contain
// If the language is English, there will be some duplicates, but it's not the end of the world
$forbidden = array('Member', 'Moderator', 'Administrator', 'Banned', 'Guest', $lang_common['Member'], $lang_common['Moderator'], $lang_common['Administrator'], $lang_common['Banned'], $lang_common['Guest']);
if (in_array($form['title'], $forbidden))
message($lang_profile['Forbidden title']);
}
}
32 2005-10-04 14:11
Re: Paid mods (yeh that got your attention didn't it) (55 replies, posted in PunBB 1.2 modifications, plugins and integrations)
Speechless what are you saying? As well I could certainly code the shop and rpg mods in less than a month
Well then... an RPG Mod for Halloween would be very nice
It's good to see there are a lot of people interested in this project now. The only thing that I think punBB lacks is game support. An RPG Mod would just about resolve that issue. So... it seems there are choices for the ones fighting for the prize.
A) Team up and split the bounty
B) Work as fast as you can, to beat your competitors
Now that the CASH MOD is done, I'm looking forward to seeing this story unfold.
33 2005-10-04 14:04
Re: Say me all 1.2.8 working plugins ! (11 replies, posted in PunBB 1.2 modifications, plugins and integrations)
Cash Mod worked fine for me
Ha ha... well... it didn't work for many people until Gary fixed it.
[?] Cash Mod
34 2005-10-04 02:30
Re: Cash Mod 1.0.0 (63 replies, posted in PunBB 1.2 modifications, plugins and integrations)
It works now!
35 2005-10-03 15:13
Re: Say me all 1.2.8 working plugins ! (11 replies, posted in PunBB 1.2 modifications, plugins and integrations)
[?] Adsense Options
[_] Broadcast Email
[X] Cash Mod
[?] Forum cleanup
[?] PunDokuWiki
[?] - Works
[_] - Not checked yet
[X] - Doesn't work
Granted... the Cash Mod is 1.0.0, and still being worked on... but that's my current list of mods running.
36 2005-10-03 14:50
Re: Cash Mod 1.0.0 (63 replies, posted in PunBB 1.2 modifications, plugins and integrations)
Medic... MEDIC!!!
MOD DOWN... MOD DOWN!!!
37 2005-10-03 12:15
Re: Cash Mod 1.0.0 (63 replies, posted in PunBB 1.2 modifications, plugins and integrations)
Update - Nope, a clean install didn't work either.
38 2005-10-03 12:05
Re: Cash Mod 1.0.0 (63 replies, posted in PunBB 1.2 modifications, plugins and integrations)
I got this error...
Warning: ob_start(): output handler 'ob_gzhandler' cannot be used twice in
../include/functions.php on line 942
...when trying to read posts.
Soooo... I disabled "gzip" and it said "unable to fetch post".
Maybe the Cash Mod is not friendly with other mods... so I'm going to try a clean install next.
39 2005-09-07 14:59
Re: Html Emails (18 replies, posted in Feature requests)
clickable links are nice, but <a href="dodgysite.com">Your bank.com</a> != nice
It's not like I'm going to do that to my users
If I do...
New Lost In Ascalon Cartoon...
http://photics.com/articles.php?articleId=65
They're more likely to read the article if it is clickable... and nicely formatted... with bold headline. If I just put the link there, they are less likely to cut n' paste it into a browser.
40 2005-09-07 13:32
Re: Html Emails (18 replies, posted in Feature requests)
Maybe Rickard thinks HTML email is evil, but I think it's great.
To be able to add clickable links is nice... and the current version abuses my quotes. It puts... & q u o t ; ...instead of a quote.
mail($mail_to, $mail_subject, $mail_message, 'MIME-Version: 1.0'."\r\n".'Content-type: text/html; charset=iso-8859-1');
This didn't work? Why not? What makes HTML mail HTML mail?!
Soooo... I did some reading. I found this article...
http://webmaster.info.aol.com/htmlemail.html
What is this... Content-type: Multipart/alternative ...part?! Would that be a better content-type to use... or are you supposed to use both?
Did anyone else test the new line that Rickard posted? Also, what is this part in the line... ."\r\n". ...what is that supposed to do?
I should be sending out a mass mailing later today, as the Sorrow's Furnace expansion for Guild Wars should launch soon. Maybe I can do some testing... although confidence is low that I'll solve this problem. HA HA
41 2005-09-06 21:47
Re: Paid mods (yeh that got your attention didn't it) (55 replies, posted in PunBB 1.2 modifications, plugins and integrations)
no its not real cash, the user gets points for posting basically, the mod itself has little real use and it is for building other mods from (like the shop mod and rpg mod)
Oh... I see... so get like 10,000 and you can buy like a site T-Shirt or something?
A friend of mine is explaining it to me. It seems very cool
You're doing a great thing for the punBB community Connorhd
42 2005-09-06 21:38
Re: Paid mods (yeh that got your attention didn't it) (55 replies, posted in PunBB 1.2 modifications, plugins and integrations)
I'm up to writting the cash mod, as I told you in IRC.
I'll stay up as late as I can, and should be able to get a working mod in a few days..
Wooo hooo... RPG MOD... oh wait... you said Cash mod
How does a cash mod work? How can you actually pay people for posting? Where does the money come from?
Sure, epinions.com pays you for writing a review... but it's like such a tiny amount
Would this be like the same thing?
43 2005-09-06 20:58
Re: Paid mods (yeh that got your attention didn't it) (55 replies, posted in PunBB 1.2 modifications, plugins and integrations)
Is Rickard Andersson cool with this idea?
I'm not saying it's a bad idea... I'm just saying... is he cool with it?
44 2005-09-06 19:39
Re: Punbb Tshirt (34 replies, posted in Feature requests)
Thing is, I do not want to have to ship these things myself.
I do a Sci-Fi book through Lulu.com, which is similar to CafePress. It's on-demand stuff... you don't do the shipping. With my Lulu book, I just upload the file... and post links to the order page on my site.
Why not write a tutorial book about punBB... a how-to Guide? There is the regular documentation, which is good... but why not compile a complete step-by-step guide for beginners...
-Must have mods
-How to modify templates
-Security
-How to manage a good forum
-How to make money through your punBB site
-etc
...or yah, you could go to CafePress... put the punBB logo on a t-shirt. Yet... I think it is rather pricey. Yet, it seems you do have a few people interested
45 2005-09-05 00:21
Re: World of Warcraft community site (3 replies, posted in PunBB 1.2 show off)
That's a great looking template. I haven't seen anything like that... not done with punBB... and I've looked down the list of styles at http://www.punres.org/
Of course... I run a Guild Wars website... so naturally I'll have to figure a way to top that
Maybe I'll wait for 1.3 to be released first... and maybe I'll learn how to actually make a a punBB template first too
46 2005-08-16 04:32
Re: punRPG? (4 replies, posted in PunBB 1.2 modifications, plugins and integrations)
It was OK, but wow... what a crazy long install.
I've been trying to think of a more creative way to handle online RPGs, while still using PHP & MySQL. It seems a lot of them are based on dueling other members in the community. Now while that can be fun... I don't know... I think cooperative play is important too. But how do you do that without getting the program to balloon up?
If anything, tonights little script exploration has taught me is that there are A LOT of mods for phpBB... but that I still like punBB better. Anyway... I don't know what you're going to do Connarhd. Although, it is good to see you're thinking about it too... as that pun Doku Wiki mod you did was great work.
Heh... I don't even know what I'm going to do. I'll probably go back to working on my php text adventure for now. Yet, I'm going to be thinking about this... as I think punRPG is a great idea... but it a big BIG project. A clear design vision is needed... and I don't have that... at least not yet. I think that's what this bulletin board system needs next... games. Maybe it's because I like games that I see the importance, but it is an incredible hook.
In rogueBATTLE... there is a simplistic forum... but it is more popular than my main punBB forum, simply because it's intergrated into the game.
47 2005-08-15 23:17
Re: punRPG? (4 replies, posted in PunBB 1.2 modifications, plugins and integrations)
Is RPG+ open source?
48 2005-08-15 22:23
Topic: punRPG? (4 replies, posted in PunBB 1.2 modifications, plugins and integrations)
I'm just throwing the idea out there... what if punBB had an RPG Game mod?
I added Guild Wars: rogueBATTLE to my website and it more than doubled my traffic. I imagine the same would happen for punBB's popularity... or most any punBB game forum... if there was a punRPG mod.
Now... I can't code my way out of a wet paper bag... but I do know of some coders at my website. I'm also not too bad at making graphics. I was kicking around the idea of an open source project. Instead of starting from scratch... why not just intergrate something into punBB? I think a punRPG project should have to have the same philosophy as punBB... streamlined... no bloat...
Oh... and no refreshing...
I hate web games that are constantly refreshing...
Tick...
Tick...
Tick...
Anyway... what do you think? Should I start up a punRPG project?
Rickard Andersson... do you give the green light on this one?
49 2005-06-25 17:09
Re: PunBB vs PHPBB (49 replies, posted in General discussion)
punBB is fast.
punBB has a cool community.
punBB has the cool DokuWiki mod!
Who needs polls anyway?
50 2005-05-26 14:08
Re: PunDokuWiki 1.1 (63 replies, posted in PunBB 1.2 modifications, plugins and integrations)
This is a really cool modification!
Nice work Connorhd!
Although, I am having trouble getting it to work right. Heh... it's been an uphill battle actually. First I was having trouble with "wiki/common.php line 10:" The change fixed that problem. I was able to see the text in the buttons.
Reading is good! Ha ha! Horray!
Although, text still mysteriously disappears on the page... and for no known reason. At least reasons unknown to me.
For example... here are two Guild Wars skill listings...
Air Attunement
http://forum.photics.com/doku.php?id=sk … attunement
Blinding Flash
http://forum.photics.com/doku.php?id=sk … ding-flash
Blinding Flash doesn't display properly, but Air Attunement does. I have no idea why. They are almost identical pages.
The text is there. Try to highlight the empty space. You'll see the text appear. Anyway... I'm going to keep playing around with it. I thought you might want to know about this bug. Oh... and punBB rocks! This is a great community here.